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Devlog
Still Refactoring
May 02, 2022
by
ClayManZ
Hello folks, 6 months have passed since my last post so I decided to give some insight of what I am doing at the moment. One thing I have finished now is how cards are structured in the project. Befor...
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Digging is working now
November 02, 2021
by
ClayManZ
Hello folks, October has just finished so has Alpha 11 of "The Worldbuilder". I have implemented two big features. Let us start with digging, before construction can start you have to dig out an hole...
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Alpha 10
August 31, 2021
by
ClayManZ
Hello folks, the next alpha is ready for download. In July and august I focused on refactoring the head menu of the game (where Next and the counters are located). The game is using godots signals pre...
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Core Game finished
June 30, 2021
by
ClayManZ
Hello folks, the current milestone called "Core Game" is finished now, it took me 18 Months to complete. I invested roughly 75 hours of time. In the last days I stumbled upon the mechanic "digging", t...
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Endless game now playable
April 13, 2021
by
ClayManZ
Hello folks, About a year ago I mentioned my goals for 2020, but I am not where I wanted to be at all. A beta is out of reach, many features are still missing. Even "Core Alpha" is far from completion...
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Road to "Core Game"
November 01, 2020
by
ClayManZ
Hello folks, here is another update from the construction site. Opposed to what I mentioned the last post, I will stay with the current side perspective. Doing top-down means to much effort on program...
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Playing around with top down perspective
August 22, 2020
by
ClayManZ
Hey everybody, I haven't much time to work on the refactoring I mentioned in the last devlog. But I was thinking about making a switch to top down perspective. The advantages would be bigger construct...
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Your Company now can have debts
May 31, 2020
by
ClayManZ
1
Hello Folks, another two months have passed. I had not much time to work on the project so I left out the report for april. As promised in the last devlog I implemented debts. The solution I created i...
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No money, no cards
April 01, 2020
by
ClayManZ
1
Hello folks, due to vacation with my family I had not much time to spend on the game. One more feature is finished now, cards can only be obtained if the player has enough money. I used godots signals...
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Implemented Resources
February 28, 2020
by
ClayManZ
1
Hello Folks, last month I finally got resources working. It took relativly long to complete, but integrates nicely with the rest of the game. I also got localization for all parts of the UI, only card...
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January 2020 report
February 01, 2020
by
ClayManZ
Happy new year everybody, It is time for a new log. I have worked hard to get resources working. It just needs some more balancing, so I can't present you a new version this month. After finishing res...
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December report and roadmap for 2020
January 02, 2020
by
ClayManZ
Hello again, the last days of 2019 are coming quick so I want to give you an update about the game. This month I finished the multilayered buildup-animation and updated all contracts with the new tech...
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November report
December 05, 2019
by
ClayManZ
Hello Folks, Another month passed, so I want to tell you what happened recently. I focused on getting an Update on Indiedb.com. While it got more views in two days than here since beginning, it had no...
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October Report
October 31, 2019
by
ClayManZ
Hello Folks, two months have passed without a sign of this project. Me and my familiy moved to a new Home in september, so I had no time for The Worldbuilder. In October I worked on two features that...
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August Report
August 30, 2019
by
ClayManZ
Hello folks, September ist nearing fast so it's time for an update on this game. I started using TileMaps as a replacement for the complete free placed Sprites. As many before me I quickly realized th...
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July Report & Alpha 2
July 31, 2019
by
ClayManZ
Hello Everybody, this is my first update for The Worldbuilder. Recently I choosed to release updates monthly, in july i worked on the following issues: Cards are not properly displayed with scroll Tut...
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Alpha 1 just released
June 21, 2019
by
ClayManZ
Hello itch.io, I just launched the first alpha of this turn-based tycoon game featuring the world of construction. What do you think about the game?...
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