November report


Hello Folks,

Another month passed, so I want to tell you what happened recently. I focused on getting an Update on Indiedb.com. While it got more views in two days than here since beginning, it had no effect on downloads. I am still curious if the current game heads into the right direction.

I created a simple preview tool for contracts to prototype them faster.  I also worked ob multilayered contracts to get more depth into them. The result is pretty cool, now it needs to be adapted to all available scenes.

There is no new build for this month since no gameplay elements have been added. In December I will focus on getting materials into the game. You will need to buy materials to complete your contracts, I try to use the card-system to integrate it seemless.


Greetings

ClayManZ

Get The Worldbuilder

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