Digging is working now
Hello folks,
October has just finished so has Alpha 11 of "The Worldbuilder". I have implemented two big features. Let us start with digging, before construction can start you have to dig out an hole. It happens automatic as every other step, but there are different speeds. Excavators are specialized machines that will help you with the job. While this feature is only accessible one one contract (Merchant), I will expand it to more contracts in the future.
The other new feature are semi-automatic tutorials. In former versions you had to click on "Continue" for every step of each tutorial. The semi-automatic checks if you have achieved what is desired in each text fragment. Originally I planned it only for the first tutorial, but it was easy and fun to implement so I updated every tutorial.
The next two months I will focus on more refactoring to get the game ready for beta. This means that I will stop working on the features and concentrate solely on creating exciting new constracts and cards, making more consitent graphics and trying to balance the game so it is a joy to play. But for now have fun with the new Version.
Greetings ClayManZ
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The Worldbuilder
Become a rich building tycoon in this turn-based simulation
Status | In development |
Author | ClayManZ |
Genre | Simulation |
Tags | 2D, building, construction, Turn-based, Tycoon |
Languages | German, English |
More posts
- Still RefactoringMay 02, 2022
- Alpha 10Aug 31, 2021
- Core Game finishedJun 30, 2021
- Endless game now playableApr 13, 2021
- Road to "Core Game"Nov 01, 2020
- Playing around with top down perspectiveAug 22, 2020
- Your Company now can have debtsMay 31, 2020
- No money, no cardsApr 01, 2020
- Implemented ResourcesFeb 28, 2020
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