October Report
Hello Folks,
two months have passed without a sign of this project. Me and my familiy moved to a new Home in september, so I had no time for The Worldbuilder. In October I worked on two features that makes the game more immersive. The cards are now also displayed on the scene, so it looks more crowded. I also started changing the calculation of work. Now each block (or cube) is one unit of work. The new contract "Warehouse" is available in the Main Scenario (click on Start in Main Menu), I also changed the maximum Turns to 50.
Next month I will try to change the work calculation for lift and dig so cranes and excavators will make much more sense.
Enjoy the new Version if you like!
Greetings ClayManZ
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The Worldbuilder
Become a rich building tycoon in this turn-based simulation
Status | In development |
Author | ClayManZ |
Genre | Simulation |
Tags | 2D, building, construction, Turn-based, Tycoon |
Languages | German, English |
More posts
- Still RefactoringMay 02, 2022
- Digging is working nowNov 02, 2021
- Alpha 10Aug 31, 2021
- Core Game finishedJun 30, 2021
- Endless game now playableApr 13, 2021
- Road to "Core Game"Nov 01, 2020
- Playing around with top down perspectiveAug 22, 2020
- Your Company now can have debtsMay 31, 2020
- No money, no cardsApr 01, 2020
- Implemented ResourcesFeb 28, 2020
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