Implemented Resources
The Worldbuilder » Devlog
Hello Folks,
last month I finally got resources working. It took relativly long to complete, but integrates nicely with the rest of the game. I also got localization for all parts of the UI, only cards are still named the same. It was no hard task since godot is doing most of the work. Currently only english and german are available.
Currently I am working on a way to prevent players from getting a negative money sum. After that the handling of debts will be implemented, I will delay digging to get this tactical elements into the game faster.
So have fun with the new alpha!
Greetings ClayManZ
Files
the-worldbuilder-linux.zip 14 MB
Version 7 Feb 28, 2020
the-worldbuilder-win.zip 13 MB
Version 7 Feb 28, 2020
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The Worldbuilder
Become a rich building tycoon in this turn-based simulation
Status | In development |
Author | ClayManZ |
Genre | Simulation |
Tags | 2D, building, construction, Turn-based, Tycoon |
Languages | German, English |
More posts
- Still RefactoringMay 02, 2022
- Digging is working nowNov 02, 2021
- Alpha 10Aug 31, 2021
- Core Game finishedJun 30, 2021
- Endless game now playableApr 13, 2021
- Road to "Core Game"Nov 01, 2020
- Playing around with top down perspectiveAug 22, 2020
- Your Company now can have debtsMay 31, 2020
- No money, no cardsApr 01, 2020
Comments
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Thank you, what exactly do you mean , the game doesn't save any data permanently. Do you mean getting from the game back to Main Menu?
Yes you'r right, i thought the game has been saved because of the complete houses at the beginning. But i like the resources, nice content.